![]() ![]() "We actually found this approach restrictive of our design and, admittedly, sensitive", he explained, "Instead, our conflict is fictionalized, but draws inspiration from various modern real world insurgencies in regards to environment, gameplay, characters, vehicles, equipment, weapons, etc. Tsarouhas also confirmed that New World Interactive has now moved away from its original plan to portray contemporary real world conflicts in Sandstorm. ![]() We know to some of you this decision may be unexpected, and we're sad to share this news, but this was a shift our team felt we needed to make." At this moment it's more important to us that we deliver a full multiplayer and coop experience that improves on Insurgency one that is true to our style and what we feel we do best. "The story was a very exciting and new opportunity for us as a team, but we felt we had to make a choice.
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